About Me

I am a PhD student at Disney Research Zürich and ETH Zürich, under the supervision of Dr. Stefan Mangold and Prof. Thomas Gross. My research topic is Mobile Visual Computing, which involves research in mobile computing, wireless communication, computer graphics, and computer vision. Currently, I am working on mobile wireless video streaming. I enjoy working with Domenico Giustiniano, Vladimir Vukadinovic, and Stefan Schmid.

Open Student Projects & Internships at Disney Research Zurich

Mobile Remote Picture Taking

autophoto.jpg This project is concerned about developing a solution to let a person take a picture remotely using a mobile device in a museum or theme park. A family with an iPhone / Droid / smartphone approaching one of the wonderful scenic spots where they wish to capture the moment with a family picture should be able to remotely trigger a camera and download the image to their device. Future extensions are:
  • Camera mounted on blimp/quadcopter
  • Automatic image capturing using imaging aesthetics framework/computer vision tools
  • Capturing "spatio-temporal space images" using multiple video cameras

Wireless Mobile HD Film Production

Low budget feature film productions traditionally shoot with one camera only, as a considerable part of the budget goes into camera and camera equipment rental. This inevitably leads to shooting a majority of the scenes multiple times, at least once for every camera angle. In editing, the shots have to be ordered, selected, and reassembled. Furthermore, audio is often recorded independently of video during shooting. In editing, it has to be synchronized with the video footage and integrated into the scenes. The goal of this master thesis, semester thesis or other student work is to design and build a system for film productions using wireless mobile devices. We want to capture video and audio simultaneously on multiple mobile multimedia devices, such as smartphones and tablets, and stream the data to a central mobile device. The central device lets the user switch between the camera feeds and records the currently selected feed to disk. Hence, the shooting and editing is performed in one single step, both in real time and without the need for any auxiliary devices and cables.

3G Air Control

3gaircontrol.jpg Radio controlled model planes have limited range. We could use 3G (or 4G) technology to control model planes, helicopters, zeppelins and balloons. Additionally, this would allow the aircraft to be equipped with cameras and other devices that are monitored and controlled by the ground station. We would need to build an Air Controller and a Ground Controller that can transmit data over 3G with low latency. Future extensions are:
  • Control multiple aircraft with one ground controller (create swarms/boids)
  • Additional modules on aircraft: radar, high/res cameras, scanner, fireworks

Last update 2011-09-14